TableTop Game Day 2013: Legend of Drizzt Meets Sting of Lolth

One of the cool bonuses in the new Dungeon Command miniatures faction sets are the cards for use with the D&D Adventure System games. For the inaugural International Tabletop Game Day, I devised a simple adventure combining the third Adventure System game, Legend of Drizzt, with the Dungeon Command Sting of Lolth faction set.

DUNGEON COMMAND ADVENTURE-Sting of Lolth 1-1

This version is revised to shorten the game somewhat. At Bayshore Mall in Glendale WI, I hosted this adventure for four players; all were new to the board game. We completed the adventure with a victory, but it took well over two hours. The new version speeds up the appearance of the enemies, and should keep the total play time within 90 minutes.

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This is our game after the second Hunting Party was revealed, in the upper right corner of the map.

The only Hero to die was Drizzt, but the player chose to let Drizzt take attacks instead of Guen. (I think after two hours he was ready to quit anyway.) The game play was pretty intense, most Heroes used their personal Healing Surges, and everyone finished with 3 or fewer HP.

Give this scenario a try, and please let me know how it played for you!